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Transport Fever 3 Guides & Walkthroughs

Transport Fever 3 System Requirements: Can Your PC Run It?

Transport Fever 3 PC requirements in full — minimum and recommended specs, the AVX2 CPU rule, the 90 GB SSD requirement, plus Mac, Linux and console details.

10/3/2026 TF3 Guides Editorial Last updated: 10/3/2026 3 min read

FAQ

Can I run Transport Fever 3 without an SSD?
The Steam store page lists 90 GB of storage on SSD as a requirement, not a suggestion — an HDD install is below minimum spec. The game streams a large world; an SSD avoids the stutter that rotating disks cause.
Does Transport Fever 3 need AVX2?
Yes. Both minimum and recommended CPUs on the Steam page are AVX2-capable processors, and pre-AVX2 CPUs are not supported. If your CPU predates roughly 2016–2017 consumer chips, check AVX2 support before buying.
Is there a Mac version of Transport Fever 3?
Yes, but Apple Silicon only: minimum M2 Pro, recommended M4 Pro, with 16 GB of memory at the recommended tier. Intel Macs are not listed.
Is Transport Fever 3 on PS5, Xbox or Switch?
PS5 and Xbox Series X|S yes — released the same day as PC. Nintendo Switch no. Console editions offer Small, Medium and Large map sizes only; see our map sizes guide for why.
Does Transport Fever 3 support DLSS or FSR?
No upscaling option is listed on the store page or the official settings documentation at launch. The PC graphics options include presets from Low to Very High and a resolution-scale slider that renders at lower internal resolution for higher frame rates.

Before you plan your first rail empire, confirm the machine that will run it. Below is the complete Transport Fever 3 requirements picture as published on the Steam store page and official support pages — Windows minimum and recommended, the two hard gates people miss (AVX2 and SSD), and the macOS, Linux and console fine print. Performance questions beyond specs lead quickly to map size choices: bigger worlds cost RAM and CPU, not just credits.

What are the PC system requirements?

Minimum (Windows)

Component Requirement
OS Windows 10 64-bit / Windows 11
CPU Intel Core i5-8400 or AMD Ryzen 5 2600X (AVX2 required)
RAM 8 GB
GPU GTX 1060 / RX 480 / Intel Arc A380, 4 GB VRAM
Storage 90 GB — SSD required

Recommended (Windows)

Component Requirement
OS Windows 11
CPU Intel i7-13700K or AMD Ryzen 7 7800X3D (AVX2)
RAM 16 GB
GPU RTX 3070 / RX 6800 / Intel Arc A770, 8 GB VRAM
Storage 90 GB SSD

Two quiet hard gates deserve emphasis:

  • AVX2: the CPU requirement is not only about speed — processors without AVX2 instructions are out, which rules out most consumer CPUs predating ~2016–2017
  • SSD: 90 GB on solid-state storage is listed as a requirement; HDD installs are below minimum spec

How does it run on modest hardware?

The heaviest load in a transport sim is the simulation itself — towns, industries and hundreds of vehicles — not raw graphics. Community data point from launch week: a GTX 1060-class laptop runs the game around 30–40 fps. If you are on the minimum tier, three levers help more than any single upgrade: the graphics preset (Low to Very High), the resolution-scale slider (renders internally lower for higher frame rates), and smaller maps with fewer vehicles — the same lever that helps beginners’ economies, as our beginner tips explain.

What about macOS and Linux?

  • macOS: Apple Silicon only — minimum M2 Pro, recommended M4 Pro. Intel Macs are not listed.
  • Linux: Ubuntu 24.04 or newer, same CPU/GPU/RAM expectations as the Windows tiers.

Which consoles run Transport Fever 3?

PS5 and Xbox Series X|S, released alongside PC on September 29, 2026. There is no Switch version. Console editions use a simplified graphics-mode selector rather than the PC preset stack, and their memory ceiling caps map sizes at Small, Medium and Large — the experimental sizes (Huge through Gigantomaniac) are PC-only with 16 GB RAM. The full size table lives in our map sizes guide.

One more spec worth checking: your time

Transport Fever 3 has no multiplayer — the developers state the goal was the best single-player experience possible. Everything here is your own empire at your own pace; the starting position guide is a better first read than a frame-counter once the install finishes.

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