Transport Fever 3 System Requirements: Can Your PC Run It?
Transport Fever 3 PC requirements in full — minimum and recommended specs, the AVX2 CPU rule, the 90 GB SSD requirement, plus Mac, Linux and console details.
FAQ
Can I run Transport Fever 3 without an SSD?
Does Transport Fever 3 need AVX2?
Is there a Mac version of Transport Fever 3?
Is Transport Fever 3 on PS5, Xbox or Switch?
Does Transport Fever 3 support DLSS or FSR?
Before you plan your first rail empire, confirm the machine that will run it. Below is the complete Transport Fever 3 requirements picture as published on the Steam store page and official support pages — Windows minimum and recommended, the two hard gates people miss (AVX2 and SSD), and the macOS, Linux and console fine print. Performance questions beyond specs lead quickly to map size choices: bigger worlds cost RAM and CPU, not just credits.
What are the PC system requirements?
Minimum (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 10 64-bit / Windows 11 |
| CPU | Intel Core i5-8400 or AMD Ryzen 5 2600X (AVX2 required) |
| RAM | 8 GB |
| GPU | GTX 1060 / RX 480 / Intel Arc A380, 4 GB VRAM |
| Storage | 90 GB — SSD required |
Recommended (Windows)
| Component | Requirement |
|---|---|
| OS | Windows 11 |
| CPU | Intel i7-13700K or AMD Ryzen 7 7800X3D (AVX2) |
| RAM | 16 GB |
| GPU | RTX 3070 / RX 6800 / Intel Arc A770, 8 GB VRAM |
| Storage | 90 GB SSD |
Two quiet hard gates deserve emphasis:
- AVX2: the CPU requirement is not only about speed — processors without AVX2 instructions are out, which rules out most consumer CPUs predating ~2016–2017
- SSD: 90 GB on solid-state storage is listed as a requirement; HDD installs are below minimum spec
How does it run on modest hardware?
The heaviest load in a transport sim is the simulation itself — towns, industries and hundreds of vehicles — not raw graphics. Community data point from launch week: a GTX 1060-class laptop runs the game around 30–40 fps. If you are on the minimum tier, three levers help more than any single upgrade: the graphics preset (Low to Very High), the resolution-scale slider (renders internally lower for higher frame rates), and smaller maps with fewer vehicles — the same lever that helps beginners’ economies, as our beginner tips explain.
What about macOS and Linux?
- macOS: Apple Silicon only — minimum M2 Pro, recommended M4 Pro. Intel Macs are not listed.
- Linux: Ubuntu 24.04 or newer, same CPU/GPU/RAM expectations as the Windows tiers.
Which consoles run Transport Fever 3?
PS5 and Xbox Series X|S, released alongside PC on September 29, 2026. There is no Switch version. Console editions use a simplified graphics-mode selector rather than the PC preset stack, and their memory ceiling caps map sizes at Small, Medium and Large — the experimental sizes (Huge through Gigantomaniac) are PC-only with 16 GB RAM. The full size table lives in our map sizes guide.
One more spec worth checking: your time
Transport Fever 3 has no multiplayer — the developers state the goal was the best single-player experience possible. Everything here is your own empire at your own pace; the starting position guide is a better first read than a frame-counter once the install finishes.
Related Articles
guides
Transport Fever 3 Best Starting City: How to Pick a Winning Start
Transport Fever 3 maps are randomly generated, so there is no fixed best city — this guide shows how to read a map and pick a start by resources, towns and terrain.
guides
Transport Fever 3 Cargo Guide: Chains, Warehouses and Delivery Times
How Transport Fever 3 cargo works: chain logic from raw materials to products, the new warehouse transfer mechanic, delivery timers, and payment splits.
guides
Transport Fever 3 Fishing Guide: Fishing Grounds to Profit
How Transport Fever 3 fishing works: fishing grounds, ships, the warehouse dock pattern, where fish goes, and why delivery time rules every route.
Was this helpful?
Thanks for the feedback!